Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Report this Comment
Use this form to report the selected comment to the moderators. Reporting should generally be used only if the comment breaks forum rules.

25. Re: No subject Sep 5, 2004, 05:06 Evil Timmy
While graphics aren't the most important part of a game, they're not something to be completely ignored, either. Better quality graphics and interface means being able to do what you want without having to go through a bunch of menus or zoom way in to see what something is, or wait for a tooltip to pop up. And, while I don't have a problem with bad graphics, interfaces that are slow, clunky, and tedious to use will rapidly turn me off to what may be an otherwise enjoyable game.

Remember also that most sales come from people walking into a retailer and looking at the box. Two games that seem similar from the promotional blurb will quickly be compared based on the little boxshots, and if one game looks (relatively) like ass even in a small space like that, it's going to look worse on-screen. And, while 3d is not a cure-all, decent 3d allows you to be more flexible with visual status, the entire interface, and how information is presented in the game view, a lot more so than having to draw static or animated 2d sprites.
This comment was edited on Sep 5, 05:07.
Avatar 19465
Login Email   Password Remember Me
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.


Blue's News logo