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65. not GAH! Nov 22, 2003, 01:02 pob
right, well, hmm, after I put it at 640x480, and edited default.ini with the keys i wanted, and got used to the fact I had to go to the controls screen and press Home to reload the default.ini keys each time I travelled somewhere or loaded a save game...after all of that..I actually enjoyed it. Like many things, I'd recommend trying it, rather than forming an opinion based on internet forums, as we all know what they're like. The lighting, from my point of view of being a 3D'er for a living, is not shite and has some nice touches, like the blue inside the bins.

It could do with some polishing though. How a demo got out where the keys/res don't save is beyond me. And then there are the AIs walking through dynamic-things [maybe not easy to fix...], and my gun going into the wall. And the fact that when you pick up a body, it feels like you're on the set of the 1987 wunderfilm Mannequin. All we need is that "Nothing's gonna stop us" tune....But, overlook this, and the game is fun. Definitely kept me awake until 554am.

in the small print:
And the cats make good little cat noises.
And one of them kept playing with the bin.
And there's a decapitated cat.
And I'll let someone else put the flame thrower on them to see if they run around.

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