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Re: mmm |
Sep 2, 2003, 22:55 |
whatever |
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That's why I'm saying publishers shouldn't be in charge of PR. They have no passion or connection the actual product. The developer does, he/she puts emotion, spirit, and skill into the product. The developer cares about not necessarily the end result - profit - but actually the artistic value and aesthetic quality of the final product - something that only the user/player can judge. The publisher sees a profit and considers that a win scenario - whereas the developer may see all the criticism or lack of support and think the product is a disgrace. Let the developers take over and control the publisher, it's the only answer to the problems of quality and poor support. It's all upside down right. Until developers start making all the final decisions in every respect of the game, we will continue to see a decline in quality, support, and PR. As it is now, a customer is a mere tool for profit for the publisher, but for the developer the customer is what the game is all about.
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