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| [Jul 08, 2009, 1:43 pm ET] - Share - Viewing Comments |
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| 49. |
Re: Scummvm is better. |
Jul 9, 2009, 11:48 |
jawlz |
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With Scummvm you don't need anything extra to get the games to run properly, and Scummvm isn't difficult to use. The pirates have been distributing ready-to-run Scummvm collections for years. Sure, *but* there is a large segment of the gaming populace who avoid a) piracy in the first place, or b) if they do pirate games, aren't looking for old-school adventure games from 15 years ago, or c) don't know enough to get these running or what to look for to do so (even if it is easy, you still need to know what to look for, and something tells me that all the bejeweled players of the world wouldn't have the first clue what to do if I told them 'hey, go check out 'Sam & Max Hit the Road' - it's a great game!'
Too much for that old crap especially since it is $5 for each game. I've gotten a lot newer and better games than those for $5 before from Gogamer, ebay, etc. Old crap? Like I said before, Fate of Atlantis is one of the best adventure games ever made, and that includes all the newer games that came after it. Dig and Loom are both very good as well. Just because they're old doesn't mean they're crap; I'd sooner play those three games (and would get more enjoyment out of doing so) than many titles released in the last year.
I don't see anything bad here; the move lets new audiences know about and play games that helped build the PC game industry into what it is, there's a new expected commitment that LucasArts will have to provide some support for these games, and - for the $5 titles, at least - they're not breaking the bank, either. Looks like a win all around to me. |
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