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PROTOTYPE Postmortem

The PROTOTYPE Postmortem Q&A on The Armchair Empire talks with Max Belanger, producer at Radical Entertainment, to discuss how PROTOTYPE turned out, now that the open world action game has hit the streets. Topics include their disappointment at having to slash multiplayer support, their satisfaction with the game's "power and agility," comparisons with other games, mobility, gore, Alex Mercer's appearance, and much more.

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11. Re: PROTOTYPE Postmortem Jun 19, 2009, 15:34 Sempai
 
How bout we fix the goddamned sound issues many are having including myself along with the game braking freeze during the "get the docter to penn state" mission that will not allow you to play the game afterwards.

Another unfinished buggy game made for the xbox and ported to the pc.

Im getting sick of paying these fuckwads for their bullshit.
Then we hear their cries of piracy when they release this garbage and then ask $50-60 bucks for it.
 
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