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| [May 20, 2009, 08:46 am ET] - Share - Viewing Comments |
GamesRadar - Are expansions ruining World of Warcraft?
So how could more content possibly be a bad thing? Well, most complaints
we’ve heard seem to stem from the general way MMO expansions tend to funnel
a majority of the population into its new areas, rendering old content
obsolete. For example, The Burning Crusade provided players with a new level
cap of 70, and introduced Outland, giving level 60-plus players a new – but
comparatively smaller set of zones to play in. A mass exodus to Outland was
partially balanced by the addition of two new races and classes for both
Horde and Alliance players. Since both factions had brand new options for
starting a new level one Paladin (for the Horde) or a Shaman (for the
Alliance), there seemed to be a healthy amount of players to group with on
the way to level 60 in “classic” WoW when TBC released.
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| 12. |
Re: Op Ed |
May 20, 2009, 15:47 |
Agent.X7 |
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Eh, without expansions the whole population becomes bored and moves on.
I'm pretty bored with WoW after years of playing. I only log on when my wife wants help with quests.
1 - Not enough new spells/abilities. Most are upgraded from previous levels. (Like, 1-20!)Some are new, but they are so rare it's ridiculous.
2 - Gameplay mostly unchanged. I think this is the most telling one. I did the WoW thing. Every other MMO is basically doing the same thing. Time for something new. I want new controls, motion tracking, really interactive stuff. I don't want to get beat in PvP simply because some 12 year old has all day to write macros, I want it to have be because someone is more skilled than me. (Macros aren't skill, shut up) |
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| Seven Star Gaming - Sayre, PA |
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