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Peter Molyneux: The Essence of Interaction on Gamasutra is an interview with
the Lionhead designer that took place back at GDC. The conversation is pretty
general, rather than focused on any particular game, but that does not quell
Peter's trademark enthusiasm/hyperbole, as he says Lionhead is "doing some
pretty astounding stuff." He also says as much as he can about the project
codenamed Dmitri without actually saying anything concrete, discusses
Fable and Fable II in a bit more detail, and discusses various
aspects of game design from his expert perspective.
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