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| [Apr 12, 2009, 12:22 pm ET] - Share - Viewing Comments |
Times Online - We have films, books on Iraq, why not games?
"The horrified response in some quarters to Six Days in Fallujah is a
consequence of that outdated viewpoint. If, indeed, this were a game where
you simply blasted enemies to boost your score, it would be a disgusting
exploitation of the events in question - but talented game developers
evolved the medium away from that long ago. War games, both modern and
historical, are now often exercises in accuracy and balance, concerned with
documenting the reality of conflict as much as with providing an
entertainment experience."
Gamasutra- The Gaming Analysis Process (GAP).
"What is the GAP? No... It's not the trendy shopping outlet where you get
your fix for Polo shirts and Khakis... It's a definitive video game
profiling system that uses random integers to determine a subject for
in-depth analysis and also acts as a new method of exploration into the
often uncharted and overlooked world of video games and the deep composition
associated with them. GAP attempts to distinguish and study several key
stages of a games molecular makeup, ultimately the base mechanics that
compose all games everywhere."
Mod DB -
Creativity in Constraints.
"So where have we seen this in mods? Many projects seek to put themselves
out there in comparison to retail AAA products, utilizing every facet of
technology that engine X can afford them plus more. Many modders are set to
make their “best game ever” on their first go, and as a result their project
takes a nosedive after a tumultuous development period or proceeds down the
long road of development that rivals the incubation period for the fabled
Duke Nukem Forever."
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| 8. |
Re: Op Ed |
Apr 13, 2009, 00:42 |
Flatline |
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I think some people's negative reaction to it is because it's still fresh in everyone's minds. I'll amend that.
Some people's negative reaction to the game is because Iraq is still happening.
How can you be historical and analytical over something that is *still* happening? To be fair, I don't particularly see shows like generation kill to be truly retrospective. Documentaries are about it for me, and even then they are a slice of a moment and can't be analytical.
That being said, once some distance is gained, I have no personal problem to look back retrospectively on Iraq. Let's finish the goddamn clusterf*ck first before we start making grandiose retrospective studies, mmmkay? |
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