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Runes of Magic Live

Frogster America announces that Runes of Magic is out of beta testing, and the subscription-free MMORPG is now officially live. There's an interview with Frogster's Sean Kauppinen on Ten Ton Hammer discussing the conclusion of the beta period, and here's the announcement:

SAN FRANCISCO – March 19, 2009 - Frogster America, Inc. today announced the official launch of Runes of Magic, the Massively Multiplayer Online Role-Playing Game (MMORPG) that is redefining the standard for free-to-play titles. Starting today, players can immerse themselves in the first chapter of the game, Rise of the Demon Lord, and experience the wonders of Taborea. Runes of Magic is available as a free download from the official website at: www.runesofmagic.com.

Anyone who has not yet registered can do so for free at the official website and begin adventuring immediately. Players with existing accounts can continue to use their characters created during the beta and can also expect an expanded game world in comparison with the previous open beta version. New quests and an epic quest series, as well as new instances, offer fresh game content. A final fine-tuning of the German and English translations and bug fixes have also been implemented.

The fantasy world will soon been expanded with the addition of ‘Ravenfell’, a coastal area with a distinct pirate feel. The game world will be further complemented by regular updates following the release.

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3. Re: Runes of Magic Live Mar 19, 2009, 14:28 Mecha
 
The "launch" was a bit ineptly handled, and I just have to wonder what was going through their mind. "Lets redirect all traffic to our site to a 'Launch at 2:00AM Pacific' screen, because no one could possibly want to go the forums or support sections of the site for a day or two, or see what the game is about".

And then after the several patches today, I still get to look at a "Welcome to the Open Beta" screen. They overlook the oddest things in this game.

Still decent, though.
 
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