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| [Feb 01, 2009, 2:10 pm ET] - Share - Viewing Comments |
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Trembling Hand - Left4Dead and Thermodynamics.
"Coming back to L4D, I think Valve has perfected this idea of entropy. Ammo
is limited, health is very limited, and there's only one win condition:
survive. There are no moments of safety (set pieces notwithstanding), and
the AI Director punishes you with wailing hordes, whether you're moving or
not, and unleashes Specials that cause grief whether you're spread apart or
huddled together. Unlike other games, L4D brings this entropy to the surface
-- there's a palpable feeling of dread throughout, as if the world is
relentlessly and mercilessly trying to turn you into a red mist as fast as
possible."
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Re: Op Ed |
Feb 1, 2009, 15:07 |
dubfanatic |
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wow I think that was the most goony thing I've ever read (or skimmed and decided it's not worth reading, in this case) |
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