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Valve's Gabe Newell on Becoming a Game Developer on GameCareerGuide.com is a
conversation with the Valve managing director about how best to pursue a career
in the game development business. The interview is conducted by Dave Perry, who
asks "Should I lie?" on how to get past the Catch-22 of needing experience to
get a development job, and catches a bit of a slap in Gabe's response: "Don't
lie. That's just a disaster on multiple levels. The best thing to do is to start
making content using the mod tools that are out there. Whether you use
Civilization or Warcraft III or Hammer doesn't matter as much as that you are
building and shipping stuff to customers, getting their feedback, and then
iterating your work. Mod development is better in a lot of ways of both honing
your skills and demonstrating your talent to a potential employer than work
experience as there are going to be fewer institutional barriers and creative
constraints to limit the work you do." Thanks Mike Martinez.
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