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Bad Time at Spacetime

The Spacetime Studios Website (thanks Develop) has some unfortunate news about layoffs at the indie developer at work on Blackstar, a science-fiction MMORPG:

Our company has been entirely self-funded the for the last six months while we tried to find a publishing deal for ‘Blackstar.’ Throughout this period we have held onto our pre-production development team because, honestly, we think they are the best of the best. We have been shopping Blackstar around but - right now, at least – the concept of a SciFi space/ground IP has proven to be a challenge. Our studio cannot survive at its current burn rate without a publishing deal, so we face a necessary (though very difficult and painful) decision. We are scaling down from thirty-two down to sixteen folks in the hopes of developing a pitch, a prototype and another publishing deal.

We will be letting some very good folks go. They will receive extended benefits and we will be doing everything we can to help them land on their feet again. We consider these people to be the cream of the crop, so if you are looking to staff up your team please drop us a line at jobs@spacetimestudios.com.

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6. Re: ...the space combat genre is d0med Aug 6, 2008, 10:10 Duc
 
It'll be interesting to see how Jumpgate Evolution and to a lesser extent Stargate Worlds do. Jumpgate has remained solvent for years thanks to low costs and a dedicated fanbase, and Jumpgate Evolution is looking quite interesting at this stage and appears to have Codemasters on board to publish it - a success for Jumpgate might get people a bit more interested in the space flight genre as a whole again.

Likewise a win for Stargate likewise might make Publishers regard non-traditionals as a whole with a more friendly eye.

 
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