Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
Greenbelt, MD 08/22

Regularly scheduled events

Free Deus Ex

Calling JC Denton! GameTap announces the new free game they are offering as of this week is the Deus Ex: Game of the Year edition, ION Storm's cyberpunk RPG/first-person shooter first released in 2000. Update: The two other new games this week are Astro Fury and Cradle of Rome (which are not free, as this story implied before it was corrected).

Post Comment
Enter the details of the comment you'd like to post in the boxes below and click the button at the bottom of the form.

84. Re: THE BEST GAME EVER MADE Jun 7, 2008, 09:15 Ecthelion
 
I didn't ignore it. It simply wasn't relevant. What you meant by "console commands" doesn't change the fact that what you wrote was incorrect. Those console commands don't have to be re-entered at the console. That's what autoexec.cfg is for.
It most certainly was relevant. My usage of the phrase "console commands" means commands entered in the console, not commands entered in the autoexec.cfg file (as I explained), even though the commands are the same for Quake 3 engine games. If the resolution commands are entered in the console for a Quake 3 engine game, they will have to be re-entered next time. The only way around this is by using the autoexec.cfg file, which would not work if someone were using a system like GameTap which didn't provide the game's files for the player to access.

Can you not see that using the autoexec.cfg file is equivalent to using an INI file for Deus Ex? If there were Quake 3 games in GameTap, they would not support widescreen.

It IS a moot point because we're not talking about Quake 3 games in GameTap as Deus Ex is NOT a Quake 3 engine game. What I wrote is correct for standard Quake 3 games. I don't and didn't dispute that it wouldn't work under GameTap's DRM because that is a moot point here.
How it relates to Deus Ex is that I wrongly believed console commands (entered at the console, not in a configuration file) would not stick in Deus Ex and other Unreal engine games, based on my experience using them in Quake 3 engine games. It is a moot point insofar as Unreal engine games don't work the same way as Quake 3 engine games when it comes to console commands (at least widescreen ones). But I didn't know that at the time, hence my comparison.

This comment was edited on Jun 7, 09:27.
 
Reply Quote Edit Delete Report
 
Subject
Comment
     
 
      ;)   ;)   :(   :(   :o   :o   %)   %)   :)   :)   :|   :|   ;P   ;P   X|   X|   :D   :D   More
 
Login Email   Password Remember Me
If you have a signature set up, it will be automatically appended to your comment.
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
 
          Email me when this topic is updated.
 

Special Codes

  • b[bold text]b
  • i[italic text]i
  • u[underline text]u
  • -[strikethrough text]-
  • c[code text]c
  • +[bullet point]+
  • q[quote text (indented)]q
  • [quote="Author"]quote text (indented)[/quote]
  • [url=Link]text[/url]
  • r{red text}r
  • g{green text}g
  • b{blue text}b
  • m{maroon text}m
  • s{secret text (shows in the background colour)}s

Forum Rules

  1. Disagree all you want but attacks of a personal nature will not be tolerated.
  2. Ethnic slurs and homophobic language will not be tolerated.
  3. Do not post spam, links to warez sites, or instructions on how to obtain pirated software.
  4. Abusing the forums in any manner that could be construed as 'griefing' will not be tolerated.


footer

Blue's News logo