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Sunday Q&As

  • Peter Molyneux
    Peter Molyneux on next projects and 'democratizing game design' on GamersGlobal is another Q&A with the Lionhead designer, kicking off by saying he's been admonished not to make grandiose promises, following that up by saying: "This discovery has lead to us starting a game, and this game will be on the front cover of nature magazines and scientific magazines. Itís that significant. I think itís such an incredible thing that weíre doing, I think it is... important."
  • Dead Island
    Dead Island Q&A on IGN.AU chats with Techland's Pawel Kopinski about their upcoming zombie game. In addition to Dead Island they touch upon Call of Juarez and lessons learned from it and other previous projects.

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11. Go Pete! Mar 24, 2008, 05:33 Numinar
I am from ancient amiga stock, that strange, bizzare kind of person that would play games that took 5 minutes to load from the magnetic media. There wern't that many that were worth the wait, but Peter made about 4 or 5 of them.

Peter is one of the few survivors of that era whos games of that age still stand the test of time. Powermonger, Syndicate, Populous 1+2. So insaneley awesome. Sure, he has lost cred since his golden boy days, but most of his stuff has yet to be imitated or improved upon in any way. Dungoen Keeper and Magic Carpet still stand out in mind from the golden age of pcs, up there with tie fighter and a little below xcoma and moo.

After that there may have been some bad ports, sequals, ideas that someone had trouble budgeting for, and all out badly executed piles of turd (Though usually at least creative in concept). So he is no longer a game god, granted, but what you guys think is verbal diarhea from his mouth has 24 carrat gold corn nuggets in it, and therefore, deserves a little more respect than Ken 'Lets try and do what we did before in a dumber way without anyone realisng!' Levine, bless his soul.

Moly knows a lot more about gameplay and innovation than most of the other jerks who get interviews for selling millions of copies of some piece of brainless junk, and if you read his interviews, he seems kind of humble and self depreciating whenever he isn't making crazy claims about curing cancer with his new game.

I hope that one day, maybe if Fable 2 makes a boatload of mullah, he will get the money and cred to do something crazy and awesome in the way his 16 bit/early PC classics were. Now, if only powermonger had a decent PC port, I could get drunk whilst my army murders some sheep and cooks them around a big ass fire...

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