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Iron Lore Entertainment Closes

The Iron Lore Entertainment Website announces they are closing shop after failing to secure funding for their next project due to "several unrelated events" (thanks The Patches Scrolls). Here's word on the demise of the developer of the Titan Quest series and Warhammer 40,000: Dawn of War - Soulstorm:

It is with great regret that we must announce that as of close of business Tuesday, February 19, 2008 Iron Lore Entertainment has ceased active game development. Several unrelated events occurred which resulted in Iron Lore being unable to secure funding for its next project.

We would like to extend our thanks to everyone who has helped us in the last seven years – our team who moved mountains to create such great games, our publisher THQ who has been a great partner through three product development cycles, and most of all our customers and fans. We owe all of the success we’ve had to you, and our greatest satisfaction has come from creating games that have given enjoyment to the community.

While Iron Lore will not continue, the talent of the team is embodied in the individuals now available for other opportunities. If you are a developer or publisher looking to hire top-notch experienced developers, please send an email to pchieffo “at” ironlore “dot” com and we will be happy to facilitate recruiting with you.

Iron Lore also owns it’s powerful and flexible engine and tool set, and is actively pursuing licensing opportunities. If you are interested in further information about the technology and licensing options, please contact pchieffo “at” ironlore “dot” com.

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15. Re: No subject Feb 28, 2008, 15:26 Cabezone
 
I haven't played it in a long while, but I think most builds end up being less than 20 hotkeys and you'd only have close to that many if you really spread out your skills. Most of the time you'd be around 10 I think.


This comment was edited on Feb 28, 15:27.
 
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