[Feb 26, 2008, 3:08 pm ET] - Share - Viewing Comments
Electronic Arts specifies May 6 as the precise release date for the PC edition
of Mass Effect, which was already expected in May (story
announcement fills in a few more details on how the PC edition will differ from
the Xbox 360 original:
Edmonton, Alberta, Canada (February 26, 2008) –
Leading video game developer BioWare™, a division of Electronic Arts Inc.
(NASDAQ: ERTS), has announced that the award-winning space epic Mass Effect™
will be released for the PC on May 6, 2008 in North America. Re-designed for the
PC, Mass Effect invites players to take the role of Commander Shepard as they
set out on an adventure to save the galaxy from imminent destruction. Wrought
with treachery, heroism, difficult decisions and a universe filled with unique
and colorful species, Mass Effect delivers a truly compelling storyline.
Mass Effect for the PC introduces the following features:
· New squad control interface – Players can now issue
commands to individual squad members, providing a new level of depth to the
· Hot-key functionality – Biotic powers and abilities
can be mapped to individual keys, allowing a faster “run and gun” style of
· Re-designed Mako controls – Players can explore
alien planets and engage in vehicular combat with an intuitive and fully camera
independent control system for the Mako, their all-terrain vehicle.
· Quick-save – New quick-save button and increased
number of save slots.
· New decryption mini-game – A new decryption
mini-game invites players to test their skills as they avoid obstacles and move
their icon to the center of the digital mechanism.
· New inventory screen GUI and functionality – The
enhanced inventory system makes it easier for players to equip and modify their
weapons and armor.
Originally released for the Xbox 360™ videogame and entertainment system, Mass
Effect has received critical acclaim throughout the world with more than 70
awards including Console Game of the Year and Role-Playing Game of the Year.
Mass Effect has been named 2007 Game of the Year by The New York Times and has
received 5 Elan Canadian Awards for the Electronic and Animated Arts. Combining
a deep story with intense combat, Mass Effect challenges the player to make
difficult decisions that can significantly impact the course of events. An
innovative conversation system allows for lifelike interaction with some of the
most realistic digital actors, voiced by Hollywood actors such as Seth Green,
Marina Sirtis, Lance Henriksen and Keith David. Mass Effect for the PC has not
yet been rated by the Entertainment Software Rating Board or PEGI.
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||Re: No subject
||Feb 27, 2008, 17:20
|Yeah, I get tired of the excessive elitism that seems to pervade every discussion about a game that *gasp* was developed for a platform besides the PC.
Take Assassins Creed, Mass Effect, Bioshock, and Oblivion. All are considered by the PC Game Snobs to be ports. In the strictest sense, yes they are, but that doesn't tell the whole story imo. Games like these were unheard of on consoles until the latest generation where the console hardware finally started to catch up. I would argue that these and many more console games are PC games at heart, just developed with consoles in mind. The console-kiddie rpg has given way to smart sophisticated RPG's with adult themes and moral dilemmas' like Oblivion and Mass Effect, and the bog-standard 3rd-person console action game has given way to the brilliant FPS genre-bending style revolutionized on the PC in games like Bioshock and Assassin's Creed.
To me, it is a great time to be a PC Gamer.