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Ships Ahoy - Crysis

Gamers and hardware vendors rejoice, as EA announces Crysis is shipping, and Crytek's highly anticipated nano-powered first-person shooter should now be available in North America and Europe:

Redwood City, Calif. – November 13, 2007 – The wait is finally over! Today, Electronic Arts Inc. (NASDAQ: ERTS) and Crytek announced that Crysis® is now shipping to stores in North America and Europe. Featuring jaw-dropping visuals, industry leading technology and open-ended gameplay, Crysis is set to break new ground in the FPS genre and has already received a 98% from PC Gamer, the highest score ever awarded in the magazine’s 14-year history. Crysis is also setting the bar internationally, with a 94% from Gamestar in Germany – in its 10-year history no other game has earned a rating over 94%.

“Crysis is the culmination of the dedication and tenacity of everyone here at Crytek who shared the goal of creating a true next-generation FPS,” said Cevat Yerli, CEO and President of Crytek. “Our vision from the beginning was to deliver an immersive, open-ended single-player campaign, to innovate in multiplayer and to give our community a powerful, easy-to-use editor and we’re extremely proud of the end result.”

“Crysis is nothing short of amazing. It is an innovative, technical achievement that has blown us all away,” said David DeMartini, Vice President and Global General Manager, EA Partners. “EA Partners has a long history of working with the most talented independent studios in the world and helping them deliver their creative vision to a mass, global audience and our experience with Crytek is adding to that legacy.”

The complete Crysis package is composed of three primary components:

        • An Epic Single Player Campaign – Players are thrust into the middle of a global conflict between the US and North Korea over a mysterious artifact that turns out to be extraterrestrial in nature. Fortunately, players are outfitted with a high tech Nanosuit that allows them to alter their strength, speed, armor and cloaking abilities and an arsenal of fully customizable weapons, helping to even the playing ground against a highly mysterious and intelligent enemy threat.

        • Multiplayer Reinvented – Crytek has also focused much of their development efforts in creating two unique multiplayer experiences. PowerStruggle is a new, team-based multiplayer mode where players need to work together strategically to capture resource points throughout the map to win the ultimate arms race for nuclear technology. And for those who are looking for a more action-packed experience Crysis also features Instant Action, traditional deathmatch made even more frenetic as every player is outfitted with the revolutionary Nanosuit.

        • CryENGINE 2TM Sandbox Editor – Also included with Crysis is the complete version of Crytek’s Sandbox Editor. Extremely powerful with a simple user interface, the editor will give the community full access to one of the most powerful design tools in the industry.

Crysis has been rated ‘M’ for Mature by the ESRB (Blood and Gore, Language, Violence) and 16+ by PEGI in Europe. Visit www.esrb.org and www.pegi.info for updated rating information. For more information about the game, log onto http://info.ea.com or the game’s official website at www.nanosuit.com.

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74. Ships Ahoy - Crysis Nov 16, 2007, 07:46 dryden555
 
The AI is not "retarded:" that's a big exageration. The reactions to the invisibility option (or lack of reaction) could have been done better but that's the only glaring AI error. I do like how they dont just stand there when I lob a grenade. The game is FUN but I'm not sure I'm completely sold on the invisibility mechanic in conjunction with the quick and automatic health regen -- it can make the game too easy at normal difficulty. It still beats single-player COD4 and BioShock by miles.

 
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