[Sep 27, 2007, 11:03 am ET] - Share - Viewing Comments
This Press Release
announces the availability of Scallywag: In the Lair of the Medusa Chronic
Reality's single-player "dungeonstomp," as well as a playable demo for the game
Hampstead, NC, 27 September, 2007 The hour has arrived!
Adventurers, now is the time to go forth into the dank darkness overgrown with
bizarre flora, and face untold horrors in a quest for fame, fortune, glory, and
ale! No, we're not talking about your computer room (although cleaning up those
fuzzy gray Taco Bell wrappers may not be a bad idea), but the deadly catacombs
found in Scallywag: In the Lair of the Medusa, now shipping worldwide!
Scallywag: In the Lair of the Medusa, developed by Chronic Reality and published
by Shrapnel Games, is a single-player dungeonstomp that hearkens back to good
ol' days of dungeonstomping. There are no bothersome NPCs with their tales of
woe and FedEx fetch quests, no need to worry about whether you need to play
Lawful Stupid to get the "good" ending, nor will you need to pick up a $19.95
strategy guide to actually figure out the level layouts. No, Scallywag: In the
Lair of the Medusa is all about hacking and slashing your way through eighty
randomly generated levels, collecting loot and power on your quest to lay the
smack down on the final boss monster. Remember, don't think, just kill!
Scallywag: In the Lair of the Medusa is available for Windows based PCs for only
$29.95. Currently shipping and only available as a physical product, it will
also be available for download very soon if you would prefer that method of
delivery. We should point out that the non-label side of the physical CD makes
an excellent mirror for when you encounter a medusa in real life, potentially
saving you from an eternity in a rock garden. That alone should be reason enough
to grab a copy, but maybe you want to hear more.
Scallywag: In the Lair of the Medusa is essentially two products in one. The
first product is the exciting adventure quest of the game's title which players
can immediately dive into once installed. Players take on the role of Rapius, as
he battles his way through eight different underground worlds, all randomly
generated with each new game, as he attempts to save his beloved ShrOOm ale
supply. Oh, and as a byproduct of that save the good citizens of his valley.
Hey, a hero needs to have his priorities in order!
Play at four levels of increasing difficulty, and battle an army of monsters
each with their own unique strengths and weaknesses. Discover the weird and
wacky effects of mushrooms, ales, and more. Collect items and combine them to
create even more powerful items, and always be on the prowl for more oil. Only
your lamp keeps the darkness at bay. Too bad it doesn't keep the monsters away,
too. And then there are the "mutators"; numerous conditions that can be imposed
on the player, which can also stack for really interesting combinations.
The second product is the Random Adventure Game engine, or RAGe. RAGe powers
Scallywag: In the Lair of the Medusa and is completely open to players. The
adventure never has to end, never grow stale! Literally everything and anything
in the game can be easily modded by users. The level of modding is entirely up
to the individual, but regardless of whether you're just changing out an item's
properties or dropping in new art and sound, it's a snap to do! Most modding can
be done with basic Windows applications everyone already has access to, although
you can get down and dirty with a shot or two of C++ if desired (but definitely
not required for the majority of mod making). Be sure to stop by the Shrapnel
Games forums to share tips on modding, and check out the possibilities that RAGe
Scallywag: In the Lair of the Medusa is part game, part toolkit, but all
unlimited entertainment potential. Battle in the depths against the Medusa, or
battle against your own creations! Make the adventure you want to play! Years of
possibilities, all for only $29.95!
To order Scallywag: In the Lair of the Medusa please visit:
To sample the game download the demo at the following link. Some limited modding
is allowed in the demo, but it pales in comparison to what the full game allows.
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||Re: No subject
||Sep 27, 2007, 16:41
|Sounded worth a try... until I saw the screenshots, damn I thought Blizzard were the only ones who wasted 1/2 a screen on UI.
Seriously I can look past below-average game graphics, but covering what there is with an inch thick border for your health bar is just stupid.