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GameDaily has
a report based on
a new study commissioned by IBM that suggests skills developed in online
games may be useful in the world of business, where intuiting the workings of
the economy (and presumably a willingness to grind) can be of great value. This
has resulted in the creation of a program called Attent to allow the exploration
of a virtual economy and see how this transforms the world of business. Here's a
bit from GameDaily's summary of the 30+ page Adobe Acrobat report:
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