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| [May 14, 2007, 9:59 pm ET] - Share - Viewing Comments |
Steam
News describes how Team Fortress 2 will introduce next-gen facial animation
technology for the Source engine. The clip is demonstrated in a new
Team
Fortress 2: Meet the Heavy Movie. Here's word: We are pleased to
announce that the next generation of facial animation technology for Source will
be released in Team Fortress 2. By leveraging the rapid pace of advancement in
PC graphics, videogames can now match and actually surpass the facial animation
used in feature film and broadcast television production. We've released a video
of this real-time, in-game, in-engine facial animation in action in support of
ATI's launch of the Radeon HD 2000 series. By running entirely on the GPU of the
videocard, the facial animation not only looks dramatically better, but frees up
the CPU to perform other tasks like physics or AI.
This technology is available to all Source engine licenses as well as MODs based
on those games. For more information, please visit
Steamgames.com
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| 13. |
Re: No subject |
May 15, 2007, 00:04 |
Tony!!! |
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Man, if some of you guys were developing games we would still be playing games with original Quake technology.
Its all this little things that keep adding up over the years that keep making these games more appealing on every level.
Physics, AI, Animation, Lighting,....keep it coming.
-Tony!!!;) |
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-Tony!!!;) my 360 user name is Robo Pop |
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