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The BioShock Q&A
on IGN.AU talks with Jon Chey about Irrational's upcoming action/RPG, um, no
wait, it's a shooter: "Actually, this is pretty simple: BioShock is a shooter.
It's true that it is doing things that no other shooter has done before, and
that gets people confused about what genre it is. It's funny how genres work.
They certainly help people figure out what games are and help them decide
whether or not to pick something up and try it out. But at the same time, they
often act like straightjackets. Developers get lazy and just follow conventions.
I mean, why does every shooter have to go in a straight line from where you
enter the level to where you leave? GTA asked questions about what it means to
be a driving game ("why do you have to go round and round a closed track?") and
that turned the genre on its head. We're trying to do the same thing for the
shooter genre by adding non-linear exploration, choice of tools, deeper
interactions with AIs and so on. But at the end of the day, you've got to be
able to aim and pull the trigger. This is a shooter."
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