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| [Apr 19, 2007, 10:30 am ET] - Share - Viewing Comments |
Steam Hacked, Credit Cards May Be Exposed on Gameworld Network reports
indications that the Steam system may have suffered a security breach. Some
seemingly private information has been posted to a Steam-haters forum, along
with a threat to expose further customer data. The breach has not been
confirmed.
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Re: Credit cards |
Apr 26, 2007, 09:23 |
Riley Pizt |
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Valve cannot, as you appear to be suggesting, modify your install media of old software pre-Steam in order to stop you running a server that these older games can connect to. Actually Valve doesn't have to modify the older games to prevent Internet play if WON support disappeared because they were already written that way. If you run a version of Half-Life 1 which predates Steam, it will refuse to allow client connections from outside the server's subnet in LAN mode (so no Internet-based clients can join), and it will refuse to function in Internet mode if the master server is unavailable (which it is because Valve has the old master server tell clients that Internet play via it doesn't function).
Unlike many other older games like the Quake and Unreal series, Half-Life won't function in Internet play mode without continued support from its developer because Valve intentionally designed the game that way. Sure it is technically possible though not trivial to hack Half-Life to bypass these restrictions and setup an alternative master server, but then the problem becomes finding other players with identically hacked versions of the game to play against.
The reason why the tens of thousands of holdouts finally migrated to Steam is because Valve did pull the plug on them and disable their previous online play.
This comment was edited on Apr 26, 09:45. |
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