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Next Generation recaps a GDC talk titled "The Videogame Piracy Problem:
Fifteen Men on a Dead Man’s Chest" by id Software CEO Todd Hollenshead about the
impact of piracy on the game industry. They outline how Mr. Hollenshead says the
estimated $3 billion economic loss caused by piracy in 2004 does not include
piracy that takes place on the Internet. There is also an article about this
talk on
Joystiq that focuses on the statement that piracy is a factor in id's
embrace of consoles, quoting Todd as saying "Piracy has pushed id as being
multiplatform." On a related note,
Can PC
Gaming Survive in a Console World (thanks
Digg) recaps a panel discussion on the topic that brought up a similar
point:
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