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More on TRIBES Rumors

There's a Q&A on TribalWar.com with Tim Aste getting the lowdown from GarageGames on the flurry of rumors that they are working on a "spiritual successor" to the TRIBES series. Tim clarifies that plans for a GDC tech demo got a little blown out of proportion, and that while it is possible that a game project will result from all this, such talk is premature. The good news comes in word that they intend to eventually freely release the Tech Demo that spurred all this talk of a new TRIBES game publicly, but they are also not closing the door on the possibility that a game will come from all of this:

This is one possibility we are heavily considering at this time. Given the right circumstances and interest in what we put out there this is definitely a path that we could go down. There are a lot of factors which may or may not be obvious that come into play with this sort of thing really. GarageGames has grown significantly over the last two years and can finally begin approaching these sort of projects with a genuine interest of making them a reality, but we do a lot of things different here. Things need to match up right for us to be able to take a new project on no matter what it is.

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90. More on TRIBES Rumors Feb 20, 2006, 11:26 supyos
 
I think T:V was an attempt to make a Single Player Tribes game...and I think they succeeded in that. The game was fun with a good story in single player. What other reason would you hire a company that is known for there single player story based games. If you wanted to make a multiplayer only game hire another company to do it.

As for tribes 1&2 being fast paced...if you knew what you were doing both games were INSANELY fast paced. Dangerous Crossing was one of the quickest craziest maps I have EVER played in a 1st person shooter. Some maps like Broadside were made for defensive conflict...with sneakyness and close quarters inside fighting. That is what was great!!

Lastly the capture and hold gameplay was awesome in tribes!! They had underground bases...bases in the air... and bases on the ground all in one map!!!

For those saying Quake Wars isn't gonna be original....you are half right. However NO other game has had the same level of OBJ based maps and Experience system. So a nod for splash dmg being innovative is definetly there.

One last thing...tribes did have a very competitive year...it was released on Xmas EVE at the same time as Baulders Gate 1....I remember this cause I bought both games thinking BG was gonna be the one I played a ton. But tribes was the game that took over for the next year or so! It was AWESOME!

 
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