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Spaceships Ahoy - X3: Reunion

Enlight announces that X3: Reunion has shipped, and that Egosoft's space combat and trading sequel is now available in the U.S.:

PARKVILLE, MD – November 4th, 2005 – Enlight Interactive, a leading software developer and publisher, announced today that X3: Reunion has shipped to retail outlets nationwide. In the heroic battle for control of the X universe, players must manipulate the economic system or eliminate their enemies to achieve supremacy.

Utilizing the very latest in graphical technology, including a dynamic AI system, X3: Reunion allows players the freedom to fight opponents in explosive head-on combat or to outsmart them using commerce. Soar through the open skies and explore the vast reaches of the X Universe in their own space craft, using diplomacy, commerce or all-out combat to dominate the galaxy.

“Our partnership with Egosoft has been absolutely fantastic, and we have teamed to create one of the most beautiful space simulation games ever,” said Paul Lombardi, CEO of Enlight Interactive USA. “X3: Reunion further solidifies the X series and has become a true franchise in the PC segment of our business. With outstanding customer support, we look forward to possibly expanding the hugely popular title into the console industry.”

Features for X3: Reunion Include:

    • Revolutionary in-house DirectX 9 engine, featuring the latest in graphical technology. Full use of the entire range of pixel shader technology is used to create realistic reflections
    • Defeat your enemies through combat or commerce, blockades and building. Compete against traders who learn and improve as the game progresses
    • Multi-functional user interface, offering complete user-defined control by mouse, keyboard, game pad or joystick of the unique X universe physics with controlled semi-Newtonian drifting
    • Over 200 main game models designed in incredible detail and over 10,000 independent active objects interacting in the same real time environment as the player
    • Additional content added post-release, including new missions, models, AI updates and new 3D content
    • Vast factories in different sizes and constructs, spanning tens of kilometers in length built by NPCs and players alike

X3: Reunion, available for the PC, is Rated T for Teen by the ESRB and carries a suggested retail price of $39.99. For more information on X3: Reunion, please visit http://www.x3-reunion.com

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84. dsmart Nov 5, 2005, 20:57 Cheese
 
yes I played the NEW demo and im impressed with the new graphics overhaul, and the control is alot better than before but I still cant control the ground vehicles with my joystick even though I can control the space ships and fighters , if I could gain control of the ground craft with my joystick Ide bolt to the store or send you my first born or something like that.

To sum it up im floored by that demo dsmart and im angry because thats what i expected to get when i bought into UniversalCombat the first time but its ok because you seem to keep at it no matter what you keep improving this game but you really need to fix the joystick thing on the planets so I can control my craft then also I see you have addresed every thing I have mentioned over the past with this game, I was the one who suggested the random wildlife , birds, fish, animals, floating clouds on the planets ect and I see you have addresed these things.

Yes there was a error on my part on the rateing of X3 that was a anticipated rateing based on what I have read about it but noone the less its no secret I wont be buying X3 but will be probley purchasing UniversalCombat based on that NEW demo I saw.
X3 is being touted as a X2 1/2 so I rated it a little lower then X2 based on my love for cockpit graphics and they also have mentioned the space combat still sucks so I gave it that rateing but I was still on the fence at the time of buying the damn game anyway because im a space junkiee but i have since changed my mind based on alot of what I have read today.


This comment was edited on Nov 5, 21:02.
 
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