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Morning Q&As

  • Elder Scrolls IV: Oblivion
    The Elder Scrolls IV: Oblivion Q&A on Boomtown discusses Bethesda Softworks' upcoming RPG sequel with producer Gavin Garter: "Oblivion represents a quantum leap over Morrowind. Every system has been hammered on, polished, taken apart and put back together, and even totally reworked from the ground up when necessary. Tons of changes have been put in place – Radiant AI breathes life into NPCs with full 24 hour dynamic scheduling. Our combat system has been reworked from the ground up to be more kinetic and fun. We’ve implemented Havok physics into the game in major ways. We’ve implemented a complete facial animation system with full lip-synching and all spoken dialog. There’s not one system that hasn’t been touched. Picking out one change and calling it the biggest would be a disservice to all the other work that’s gone into the game, I think."
  • EQ Expansions
    Gamecloud's EverQuest II: Desert Of Flames Q&A and Gamecloud's EverQuest: Depths of Darkhollow Q&A discuss the upcoming MMORPG expansion and the first add-on for its sequel, both of which are due for release this week.
  • Flying into the Future
    SimHQ's Developers Roundtable - The Future of Simulations - Part 1 discusses the future of flight sims with several simulation developers.
  • DOOM Movie
    The Razaaq Adoti Q&A on DoomMarine talks with the actor who plays Duke ion the upcoming DOOM movie.

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2. Oblivion Sep 12, 2005, 10:40 Morgan19
 
I wish a reviewer would just cut to the chase and ask about the game's performance already. How well does it run? What are the game's tentative requirements? As far as I've read so far no one's even touched on those areas.

m19

 
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