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Minerva for Half-Life 2

The first map from the Minerva single-player episodic modification for Half-Life 2 is now available (thanks Planet Half-Life and Ant). The map is the first of three from the game's first chapter, which is titled Metastasis, and word is: "The maps are linked by a common plotline, based in the Half-Life 2 universe but with ... extensions. Significantly influenced by games such as the Marathon and System Shock series, each map will feature enigmatic directions and instructions from an unknown third party, continuous with the well-received Half-Life 1 map Someplace Else."

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13. Re: great Sep 7, 2005, 15:54 Scottish Martial Arts
 
Hmmmm ... gameplay of SS2 and Deus Ex in the Source engine?


Well, not quite. You get little messages from what's probably an AI from time to time but that's about where the similarities end. Still it's a great level if you enjoy Half-Life 2. It's just unfortunate that more user made levels of this quality haven't been released.

edit: As others have said that was a really big fucking level. The more I've thought about it the more it becomes clear that there isn't anything inherent to the Source engine that would prevent Far Cry-style open ended levels. Maybe not Rebellion size but certainly quite large and freeform. Hopefully the Half-Life 2 episode that follows Aftermath and is supposed to focus on vehicles will have that open ended nature to it.

This comment was edited on Sep 7, 17:01.
 
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