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Cyan Gutted

Uru Obsession reports that The Grey Dragon's Blog has word that almost the entire staff at Cyan has been laid off, saying the Myst developer has been on the rocks for a while now, and that efforts to solve their financial woes to avert such a move were unsuccessful. According to the post on U.O., the Myst developer's failure to secure funding has left them with two employees, Rand Miller and Tony Fryman, and while there's a chance that they may still find backing to carry on with future projects, that is considered unlikely.

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20. Re: Myst Sep 4, 2005, 02:45 Beamer
I respect Myst for what it did, but I never respected it as a game.

The plot, via "talking books" always struck me as odd. The puzzles were often very obtuse and not really connected to anything.

Myst struck me as the type of game most people bought for pretty graphics to showcase their PC and didn't play much. It's interesting, too, as it had this reputation for a long period of time, where "hardcore" gamers laughed about Myst fans, and computer magazines used it as an inside joke.

Now that I'm considerably older (it came out in 93, right, so I probably played it when I was about 14) I'd like to go back and see if my opinion has differed.

But I thought Monkey Island and, oddly, Under a Killing Moon, were much better adventure games.

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