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DoD: Source News

Steam News (thanks elvis) offers the promised details on the upcoming release of the Source-engine version of Day of Defeat along with a screenshot from the project. Here's word on the updated version of the World War II Half-Life mod:

The initial plan following the launch of Half-Life 2 was to get a near direct port of the existing Day of Defeat up and running and release it to the community. After this release, the plan was to take the approach of iterating on the art and gameplay of Day of Defeat through the end of the year. We finished this porting work a few months ago, released this version to a small group of beta testers, and then took stock of where we were. We didn't feel like the game was good enough from a visual perspective to release.

We decided to rework all of the content of Day of Defeat: Source before the full public release, hoping that people would be happier waiting for the product to ship while we gave DoD the attention it deserved. We hope our assumptions turn out to be accurate.

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40. Re: No subject Jun 19, 2005, 11:08 Mad Max RW
 
There's no justification for your own foolishness. You've been tricked by Valve to spend more than you should have. I bet you paid the $60 or whatever for Doom 3 at launch. Yeah, I think that's idiotic.

And this one screenshot every other month is so fucking ridiculous. That's further proof DoD:S and the Lost Cost addon are bullshit. Both look like shit, and the only people excited about them are mindless fanboys who prefer living in a constant delusional state.

Imagine if you hadn't pre-d'led HL2. Not everyone who bought online was fortunate enough to have a time machine and go back 2 months before release. Or if you forgot to burn it to your own DVD's, or the copies simply refuse to work. I've seen the last problem so many goddamn times. It shouldn't take all damn day to play one stupid game. In many MANY cases it's taken weeks for folks who don't deserve the shit.

 
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