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Ion Storm Closed

Ion Storm closes its doors on GameSpot offers an official confirmation of reports that have been coming in saying the Eidos-owned developer was being shuttered. Here's a bit, including the official announcement of the closure of Ion's Austin-based offices, the last vestige of a studio launched by John Romero in August 1996 under the tentative name Dream Design:

A statement issued by the Britain-based publisher outlined the closure with typically cool corporate logic. "Eidos today announced locally that it is to consolidate down its North American internal development capabilities from two studios to one," read the statement. "This will mean the immediate closure of the Ion Storm studio in Austin, Texas, which has been focused primarily on the development of PC and Xbox games. ... This is part of [Eidos'] move to consolidate and strengthen its technical and management capabilities into a smaller number of studios which are capable of scaling up in order to meet the competitive challenges that lie ahead, particularly in anticipation of next-generation technologies and platforms."

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50. Vicarious loss... Feb 11, 2005, 03:34 Xenos Overdrive
 
I think Ion Storm lost it's old glimmer when Warren Specter left the company a while back. They had said there were plans for a DX 3 and they could have conceivably pulled it back together. Sounds like though Eidos had been planning this closure for a little while though.

Though Ion Storm was always an odd company to begin with. It's like it had split personalities as far as being a singular company, but then again, it's already been pointed out that the Austin and Dallas offices were related by name only.

Though we'll probably never see another property based on the Deus Ex universe released again, it would be interesting to see what Sheldon Pacotti wrote for the supposed third game that was in preproduction. Given the baseless and overall mediocre DX2, the storyline was still great.

 
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