Ubisoft announces that the next Rainbow Six game will be titled Rainbow Six:
Lockdown, while offering more details on the project:
SAN FRANCISCO –
December 23, 2004 – Ubisoft today announced that Tom Clancy’s Rainbow Six 4
(working title), will now be officially titled Tom Clancy’s Rainbow Six:
Lockdown™. The game is being developed by two of Ubisoft’s award-winning
studios: Red Storm Entertainment, the maker of the original Rainbow Six, &
Ubisoft’s Montreal Studio. For continuous up-to-date news on Rainbow Six:
Lockdown, visit the teaser website at:
In Rainbow Six: Lockdown, players lead Team Rainbow, the world’s most elite
counter-terrorist unit, as they are called into action and dispatched into
unfamiliar territory to battle a bioterrorist threat. Stakes escalate as they
are personally targeted by an evil terrorist organization. Used to protecting
the lives of others, Team Rainbow must now embark on a mission to fight and save
some of their own.
Rainbow Six: Lockdown will build on the ingredients that have made the Rainbow
Six® franchise a runaway success, and will introduce a new single-player
experience with a personal, darker storyline, state-of-the-art equipment, and
offer gamers the chance to play as two members of Team Rainbow.
Multiplayer modes will return with enhanced features. Additionally,
PlayStation®2 and Xbox® versions will get new & amazing exclusive modes that
will bring the multiplayer experience to a further level of excellence.
Game features include:
• Stunning graphics and ultra-realistic “ragdoll” physics
deliver staggering realism and spectacular close quarter firefights.
• Superior multiplayer experience: One of the best
multiplayer games ever returns with the classics: Adversarial & Cooperative
modes through Split-Screen & on-line. Additional exclusive modes will make their
o PlayStation®2 - New Rivalry Mode
pits Rainbow operatives against trained mercenaries in objective-driven,
team-based adversarial gameplay.
o New Xbox® Live™ “Career Mode”
allows players to create their own operative, improve their skills and acquire
extra equipment in all-new objective-based missions.
• Increasingly intelligent enemy A.I.
• New weapons and equipment.
• Tension-building sound effects.