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1. etc. Sep 28, 2004, 16:00 rkone
 
Although there is a lot of money to be made, a lot of money and time must be spent on development. Most of that money and time is spent on the engine. Developers spent three out of four years developing the engine for id Software Inc.'s new Doom 3 release, said Dan Morris, editor of PC Gamer magazine.

Now I'm no editor of a gaming magazine, but I thought most of the time developing a game nowadays was for the content - even id was saying that it took 4x the amount of work to develop the content for doom3 over quake3 (or something along those lines). Didn't Carmack have the D3 engine mostly finished after the first year? Plus, I'd think content would take even more time for a larger game like the MMORPGs that they're targetting.


 
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