Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
Redding, CA 06/22
Tampa, FL 06/26
Tampa, FL 10/04

Regularly scheduled events

Morning Q&As

  • Evil Genius
    The Evil Genius Q&A on Game Chronicles talks with assistant designer Mike Rosser about Elixir Studios' now-gold villainous simulation: "The player influences minions indirectly. The way this works depends on the action the player wants them to perform. Certain tasks are automatic – for instance, valets will put out fires, and technicians will repair damaged objects of their own volition - to avoid micromanagement. Room and object building is also automatic, once the player has drawn out the desired room blueprint."
  • Dragon Empires
    The Rob Adams Q&A #2 on DE Stratics discusses the creation of the storylines in Dragon Empires, Codemasters' upcoming MMORPG: "When I start I always know where I'm going and what I want to include in the story but other than that it tends to be quite freeform. I'll know that it will be from such and such a perspective, have a big fight in it and be set in XYZ. From then on in it's pretty much a question of letting it flow."
  • UFO Aftershock
    The UFO Aftershock Q&A on Game Chronicles talks with Jiri Rydl of ALTAR Interactive about the upcoming sequel that explores the aftermath of UFO Aftermath: "UFO: Aftershock is combination of squad-based strategy with strategy game on planetary level. You are in charge of the rest of survivors at Laputa, thinking of what happened to Earth. To find out you have to contact other factions on the planet surface, research strange alien objects and gather resources to spread your influence. To do so, you have to build and equip small group of specialist, which fight for you in tactical battles."
  • Forgotten Realms: Demon Stone
    The Forgotten Realms: Demon Stone Q&A on The Armchair Empire (thanks Frans) talks with Alyssa Finley about the game, which she is reluctant to characterize as an RPG: "Demon Stone is a cinematic action adventure with fast- paced combat. Some people call this genre beat ‘em up games or hack ‘n’ slash games, but those descriptions miss the fact that there are real characters, an interesting story with surprising twists, and game play with some new challenges for veteran players. Our goal is to bring the player a game that feels like playing a movie, with solid action and a variety of gameplay, and we’re very happy with the end result of Demon Stone."
  • Dragonshard
    The Dragonshard Q&A on GameBanshee talks with Liquid Entertainment president Ed Del Castillo about Dragonshard, their upcoming D&D RTS/RPG hybrid: "Each side has roughly 12 buildings of all shapes and sizes. Each building produces a Captain which can muster a number of Soldier units to band up with him. Although I can’t give away too many details at this point, I can tell you that we have three types of units…" Included is some new concept art.
  • Myth of Soma
    The Myth of Soma Q&A on MMORPG Network discusses The Myth Of Soma with a game master and an event character in this MMORPG: "Our jobs really, are to interact with the players, and help make their time ingame more fun, the role play brought into the game by the most recent event has been overwhelming."
  • Music
    The Debbi Datz-Pyle Q&A on Music 4 Games talks with the composer about her work on movies as well as games such as Spider-Man 2 and Men of Valor.
  • Fairyland
    There's a Fairyland Q&A on Gamergod discussing this family-oriented MMORPG with the developers of the project.

Post Comment
Enter the details of the comment you'd like to post in the boxes below and click the button at the bottom of the form.

6. Morning Q&As Aug 27, 2004, 13:13 VoodooV
 
UFO Aftermath was a complete bore.

no AI to speak of, every alien and creature would advance toward you in straight line motion.

the final mission was a joke....fight the 'big bad boss' in order to beat him, you have to use skills and strategy right? WRONG, just equip the right weapon and it goes down like it had a glass jaw.

if it sounds like I'm bitter for paying full price for this coaster, that's because I am.

also wondering why this deserves a sequel.

 
Reply Quote Edit Delete Report
 
Subject
Comment
     
 
      ;)   ;)   :(   :(   :o   :o   %)   %)   :)   :)   :|   :|   ;P   ;P   X|   X|   :D   :D   More
 
Login Email   Password Remember Me
If you have a signature set up, it will be automatically appended to your comment.
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
 
          Email me when this topic is updated.
 

Special Codes

  • b[bold text]b
  • i[italic text]i
  • u[underline text]u
  • -[strikethrough text]-
  • c[code text]c
  • +[bullet point]+
  • q[quote text (indented)]q
  • [quote="Author"]quote text (indented)[/quote]
  • [url=Link]text[/url]
  • r{red text}r
  • g{green text}g
  • b{blue text}b
  • m{maroon text}m
  • s{secret text (shows in the background colour)}s

Forum Rules

  1. Disagree all you want but attacks of a personal nature will not be tolerated.
  2. Ethnic slurs and homophobic language will not be tolerated.
  3. Do not post spam, links to warez sites, or instructions on how to obtain pirated software.
  4. Abusing the forums in any manner that could be construed as 'griefing' will not be tolerated.


footer

.. ..

Blue's News logo