Today's the day Spider-Man 2 launches in theaters here in the U.S. When the first Spider-Man came out I recall vowing to break my trend of not getting out to the movies to see it on its first run, but failed to make good on that plan. Since then I have worked out the process properly (like attending a movie is so complicated), so I'm much more confident that I'll be able to make it this time. As a long-time fan of the wall-crawler, I thought they did a decent job of bringing Spidey to life in the first-one. I found the CG Spidey a bit too artificial (at least on the small screen), and hope this will be better in the new one (or at least play better on the big screen), but I was impressed with how true to the spirit of the original much of it is (though if I were making the movie, I would have done the whole Gwen Stacey story to its painful conclusion -- shows how old school I am). Anyway, with very positive reviews coming in for the sequel, I'll gladly throw it against the wall and see if it sticks.
All trademarks are properties of their respective owners.
News CGI copyright © 1999-2015 James "furn" Furness &
All rights reserved.
Chatbear v1.4.0/blue++: Page generated 27 November 2015, 09:27.