|
|
 |
| [May 02, 2004, 1:04 pm ET] - Share - Viewing Comments |
The Guild
Wars E3 for Everyone Client is now available, laying the groundwork for the
public beta test of the upcoming MMORPG that will run during E3
( story). Word is: "Download the client - Register your account -
Come join us May 12-14 and play Guild Wars! - Remember! You can invite as many
friends as you like to join you! - Note: Gameplay access will not be available
until 12:01AM Pacific on May 12th." The demo debuted on
GameSpot
DLX, and the download is now mirrored on
Gamer's
Hell and
Worthplaying.
Post Comment
Enter the details of the comment
you'd like to post in the boxes below and click the button at
the bottom of the form.
 |
| 39. |
Re: No subject |
May 2, 2004, 19:24 |
tiesto81 |
|
|
"No the key distinction is whether it has tons of instance outdoor areas or not. Lots of mmorpgs have instanced dungeons now but not forests."
It does have instanced outdoor areas that are pretty damn big. In fact, I've seen more instanced outdoor areas than dungeon ones to be honest.
"Yes and they dont come out and say it's not one either, pussy footing around the question to confuse people. It's either a mmorpg or not I dont care if it has some mmorpg features. Even now most people think it's just a reg mmorpg that yo dont have to pay because of misleading stuff like that."
It's hard to define what it is, I don't think they're really pussy footing around. I mean, sure it's not MMORPG in the sense that it's one big map with 1000's of people on it. But it's got the best components of MMORPG's to make it basically be an MMORPG. You have a server with tons of people on it (all the same server), towns where people interact, trade, socialize, NPC's that give quests, instanced areas where people can focus on doing quests on their own and pvp areas where more people can get together and duel out. Seems more than a typical single player game with an online component to me. Not to mention that this is run on their own servers not player's PC's.
|
|
|
|
|
|
|
|
| |
|
|
.. ..
Copyright © 1996-2013 Stephen Heaslip. All rights reserved.
All trademarks are properties of their respective owners.