BugTraq Mailing List
(thanks Wunderwaffe) has word on a problem that impacts
any game using the Unreal engine. Here's the deal:
This bug was signaled
to EpicGames EXACTLY the 2th September 2003 (today is the 10th March so over 6
months ago) but at the beginning it was underrated and was taken a bit more
seriously only at November.
All the developers of the vulnerable games have been alerted by EpicGames
through their internal mailing-list.
About UT and UT2003: EpicGames refused to release a quick-fix for
UnrealTournament and UnrealTournament 2003 so the fix was inserted in the
planned patch as they do for graphic bugs and other small problems... the patch
has not been released yet and is impossible to know when it will be ready.
QUICK FIXES ARE THE SOLUTION: SECURITY BUGS ARE *NOT* COMMON BUGS!!!