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| [Dec 30, 2003, 12:28 pm ET] - Share - Viewing Comments |
- S.T.A.L.K.E.R.
This month's
S.T.A.L.K.E.R.: Oblivion Lost Q&A is online, with the folks from GSC
Game World answering further fan-submitted questions about their upcoming
first-person shooter set in the aftermath of the Chernobyl disaster.
- Asheron's Call
The
Justin Quimby Q&A on Warcry's Crossroads of Dereth continues their
celebration of the fourth anniversary of Turbine's MMORPG by chatting with
the project's game systems engineer about his recollections of the original
game's development.
- Year in Gaming
HomeLAN Fed's gaming in 2003-2004 series
continues by chatting with
Dave Cerra of
Sojourn Development, while Computer And Video Games' similar series
continues by chatting with
Hiroyuki Kobayashi of Capcom.
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| 36. |
Morning Q&As |
Dec 31, 2003, 02:46 |
Fillem |
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Not quite, Spunky. Reviewers differ in oppinions as much as the players who actually buy these games. Case in point, Enter the Matrix. Generally considered a game that definitely failed to meet it's own standards of play. Was it fun? Sure as hell it was! I'm sorry, but a bad game in that regard is more up to the person playing it. you said exactly what I wanted to say but I would have taken Halo as an example.
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