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Morning Q&As

  • S.T.A.L.K.E.R.
    This month's S.T.A.L.K.E.R.: Oblivion Lost Q&A is online, with the folks from GSC Game World answering further fan-submitted questions about their upcoming first-person shooter set in the aftermath of the Chernobyl disaster.
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    The Justin Quimby Q&A on Warcry's Crossroads of Dereth continues their celebration of the fourth anniversary of Turbine's MMORPG by chatting with the project's game systems engineer about his recollections of the original game's development.
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    HomeLAN Fed's gaming in 2003-2004 series continues by chatting with Dave Cerra of Sojourn Development, while Computer And Video Games' similar series continues by chatting with Hiroyuki Kobayashi of Capcom.

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36. Morning Q&As Dec 31, 2003, 02:46 Fillem
Not quite, Spunky. Reviewers differ in oppinions as much as the players who actually buy these games. Case in point, Enter the Matrix. Generally considered a game that definitely failed to meet it's own standards of play. Was it fun? Sure as hell it was! I'm sorry, but a bad game in that regard is more up to the person playing it.

you said exactly what I wanted to say but I would have taken Halo as an example.

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