Valve's Gabe Newell gave a presentation at ATI's Shader Days event in Seattle where he discussed Half-Life 2 performance, Direct X 9, and benchmarks, among other things. Included are some Half-Life 2 benchmarks and some details about the DirectX 9 performance improvements they've achieved. Reports on the proceedings can be found on AnandTech, Beyond3D, Gamers Depot, GameSpot, and The Tech Report. There's also a Gabe Newell Interview on Gamers Depot discussing all this, including why DirectX and not OpenGL.
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