Thanks to all who offered thoughts on the multiprocessor gaming question I asked yesterday. The confirmation that SMP support is pretty much non-existent for most all games is borne out by the results I have from reworking my game machine. The ongoing beauty of Win98 as a gaming OS also gets a vote of confidence here, as the single-processor Win98 machine is running rings around the multiprocessor Win2k machine, in spite of more theoretical horsepower in the Win2K box.
Now if I could only get games to run under MS-DOS 6.22, I'd really be getting somewhere.
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