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Half-Life 2 Q&A

HomeLan Fed's Half-Life 2 Q&A is online, talking with Valve's Gabe Newell about what can de revealed about plans for their shooter sequel. Along the way, they cover a good deal of ground, confirm that they still expect to make their September 30 release date, and more. Here's a bit on the reasons behind setting the game in the fictional European location of City 17:

Within the story, there are reasons why you are in City 17. Outside of what is happening in the story, two factors influenced our inclusion of City 17 - the first was that Viktor Antonov grew up in Romania and without really intending to he got a bunch of the artists excited about an art direction that drew heavily on eastern European source material, and the second was that thematically present day eastern Europe exists at a really interesting crossroad between the past and the future which resonates with what goes on in Half-Life 2.

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26. Re: JCal on the job as always Jun 9, 2003, 08:13 X-Vector
"i'm sorry, that's your opinion and i don't mean to piss on it like a VE3D poster. after writing this, i realized i sound like a troll."

Waxthirteen, your apology is unnecessary, I'm as baffled by sponge's comment as you.

His suggestion that Valve could be "abusing new technology" Q2 style is especially hilarious, considering he's juxtaposing HL2 to a game that is being created as a showcase for Carmack's new engine.

He obviously hasn't read a word of the HomeLan Fed interview this comment section is discussing.

We're on an express elevator to hell... going down.
We're on an express elevator to hell... going clown.
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