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id Software Q&A-DOOM III MP Clarification

FiringSquad's QuakeCon 2002 report is now online, offering their impressions of the DOOM III presentation, John Carmack's address to the attendees, some highlights of the Carmack Q&A, and more. They cap things off with their own Q&A with designer Tim Willits and animator Fred Nilsson of id, discussing DOOM III's single-player focus, multiplayer support, weapons, interactivity with the levels, NPCs, monsters, and more. It should be noted that Tim's answer to a question about multiplayer scalability offers relief for those concerned about John Carmack's comments about four-player multiplayer support, saying: "Doom 3 multiplayer will be fully scalable. It will be a peer to peer system. We haven't started working on it yet. Tell everyone not to panic - it will be fine. John just forgot to mention it'll be scalable past four players."

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2. Re: Peer to Peer? Aug 24, 2002, 21:59 [< The GREAT SATAN >]
 
i rather have jizz enducing graphics, over subpar graphics mp play. thank you.

 
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