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FiringSquad's
QuakeCon 2002 report is now online, offering their impressions of the DOOM
III presentation, John Carmack's address to the attendees, some highlights of
the Carmack Q&A, and more. They cap things off with their own Q&A with
designer Tim Willits and animator Fred Nilsson of id, discussing DOOM III's
single-player focus, multiplayer support, weapons, interactivity with the
levels, NPCs, monsters, and more. It should be noted that Tim's answer to a
question about multiplayer scalability offers relief for those concerned
about John Carmack's comments about four-player multiplayer support, saying: "Doom
3 multiplayer will be fully scalable. It will be a peer to peer system. We
haven't started working on it yet. Tell everyone not to panic - it will be fine.
John just forgot to mention it'll be scalable past four players."
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