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Op Ed

Polygon - The days of owning games are coming to an end.
What EA is offering in this case is ephemeral, just like the games we buy digitally through Sony and Microsoft and install directly on our hard drives. One day the servers will go down, and the games will be gone. The hardware will die. The companies will stop supporting these services and they'll cease to host games. It's not a matter of if, it's a matter of when. The digital coupons for content and games are a great deal for this generation, but let's not fool ourselves into thinking we're buying anything lasting.

We may complain about this in the comments, but the reality of the situation is that this is the future we've built. We support this new age of limited ownership, of products that exist at the pleasure of the publishers and developers. We spend money on games and services, we prop up the minimum viable products that we like and support their ongoing development. We talk about convenience when we buy digitally, and we worry about things like pre-loading so we can play the moment the game is out, but we're ultimately discussing impermanence.

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20. Re: Op Ed Jul 30, 2014, 09:25 Verno
 
Prez wrote on Jul 29, 2014, 21:30:
I've been saying this for a while now. So much of videogaming history will be lost to the ages because of dying hardware and more recently online server requirements. There are ways around a lot of these things but in 25 years will anyone be able to find a playable version of Diablo 2? Maybe, but the real question is will anyone be able to find a playable version of Diablo 3? Whether or not someone 25 years from now would want to play such ancient games (by future standards) isn't the point - this is our gaming HISTORY. Nobody values the Liberty Bell based on well it rings, nor do they judge the value of the USS Missouri based on how it could perform in a modern-day sea battle.

Honestly thanks to VMs I think the situation is better than ever before for singleplayer games. Like you said though the real concern is games with online functionality. Look at all of the upcoming Ubisoft games and they underpinned online shit into every aspect. The day will come when they will shut those servers down and the excuse will be that only 5-10 gamers still play it. Personally I don't care if 1 or a million people play it, if I bought it I expect it to be playable. This is really a complex problem though because companies cannot just support a game indefinitely anymore and still create others, most aren't structured like Valve who can live off Steam/Dota/TF2 forever.
 
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