[Jun 02, 2014, 09:31 am ET] - Share - Viewing Comments
Deep Silver and Crytek announce Homefront: The Revolution
, an open-world
first-person shooter sequel to Homefront coming to Windows, OS X, Linux, Xbox
One, and PlayStation 4. The game continues the Korean invasion of the U.S. of
the original with a guerrilla war set in the streets of Philadelphia. We have
screenshots and logos
the launch trailer
and the game's official website
online. Here's the announcement with all the details:
Homefront: The Revolution
throws players into a near future dystopia. Catastrophic events have brought the
United States to its knees and enabled the Korean People's Army forces to impose
a brutal military occupation. Trapped in this American nightmare, Philadelphia
has become a police state, where surveillance drones and armored patrols keep
her once-proud citizens at heel, crushing any dissent with totalitarian force.
To overcome their oppressors, players will have to engage in guerrilla warfare
and use ambush, infiltration and hit and run tactics in thrilling un-scripted
firefights. At every turn they'll find a sprawling open-world city, in which
recruiting fellow revolutionaries and building improvised homebrew weapons are
just two of the keys to creating a powerful resistance force.
The Resistance flourishes far beyond the single player. Homefront: The
Revolution supports up to four players in online Co-Op gameplay where you form
your own resistance cell and become renowned as Heroes of the Revolution.
"Homefront: The Revolution stands out from the crowd by immersing players in a
world where they'll feel emotionally compelled to fight for their freedom," said
Hasit Zala, Game Director at Crytek. "We're very excited to work with Deep
Silver and deliver an experience that underlines Crytek's commitment to quality
whilst tapping into the huge potential we saw when we first acquired the
Homefront: The Revolution represents the first time Crytek and Deep Silver have
worked together, with the two partners collaborating to release the game as part
of a co-publishing agreement.
"Crytek has an outstanding track record of creating AAA action games. Homefront
is a fascinating IP with huge global potential. With Crytek`s technical pedigree
and Deep Silverīs publishing expertise, we will take the IP to new heights,"
said Dr. Klemens Kundratitz, CEO of Deep Silver / Koch Media.
Developed by Crytek's Nottingham studio, Homefront: The Revolution harnesses the
latest features of Crytek's CRYENGINE technology. On the ground, players will
encounter a dynamic environment that looks and feels truly alive as day turns to
night and storm clouds come and go - an authenticity that extends to the
strikingly lifelike expressions, skin and clothing of everyone they encounter.
To find out more about the Homefront: The Revolution, and to watch an all-new
trailer showing the game in action, visit
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||Re: Homefront: The Revolution Announced
||Jun 2, 2014, 16:51
Beckett wrote on Jun 2, 2014, 11:34:
If you enjoy behind-the-scenes game development stories, Rob Zacny's article about the development of Homefront is a really good read:
For anyone who works in the game industry, this isn't a "really good read", it's the typical sob-story. The precedent has been set for decades that abusing developers is the status quo, and upper management has not changed an ounce since the whole practice was outed last century.
Developers need to quit jobs voluntarily, en masse, for things such as this. That's the only way it's going to change. Otherwise they are going to continue to slave away for what *seems like* large, 6-digit salaries, while executive management, investors and boards rake in the millions and then lay them off after burning them out.
The guy in this story dramatizes things well, but any developer without blinders on could drop a half-dozen or more stories like this any day of the week. It's pathetic.