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Carmageddon: Reincarnation Early Access

Early access for Carmageddon: Reincarnation is now available on Steam, offering the chance to put a few thousand points on your virtual license in this recreation of the old school road rage game (thanks Dan). Here's the pitch:

We are deeply delighted to announce that Early Access for Carmageddon: Reincarnation is now available on Steam! So go forth into splattering carnage land and enjoy your first taste of Hot Carmageddon Action!

With this Early Access launch (Pre-Alpha v0.1.2.4593) comes a new update to the “Early Early Access” build previously released as an exclusive preview for our Kickstarter Backers. This will be automatically applied to your game the next time you run the Steam client.

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38. Re: Carmageddon: Reincarnation Early Access Mar 31, 2014, 00:44 Jerykk
 
RaZ0r! wrote on Mar 30, 2014, 19:04:
Jerykk wrote on Mar 30, 2014, 18:52:
Okay..? If Early Access helps make the game better, what exactly is the problem? Would you rather they avoid Early Access and release an inferior game?

Well in my case, the issue is they ran a Kickstarter plus Early Access. To me that's double-dipping. They not only did they meet their Kickstarter goal, they exceeded it. So why do they need Early Access now? It doesn't say anywhere on Steam that Early Access will make the game even better then was planned with their Kickstarter funds.

I'd rather see a real indie dev that really need the funds and marketing that Early Access provides in their place.

Games are expensive to make. Very few games are released within budget, letalone in a polished and truly final state. Too many games are released prematurely because the developers need to start generating revenue before the game is finished. X: Rebirth is a perfect example of this. Early Access is basically the same as releasing an unfinished game, only the game is clearly labeled as unfinished and there's a much greater chance of the game actually being finished because the developers are getting paid during development.

$625k (before taxes and other expenses) is pocket change for a videogame. Any developer, indie or otherwise, can make a better game when they have more money. Could Stainless have completed Carmageddon with only their Kickstarter funding? Probably, but it would have definitely been a lesser game. More money = better game and as a gamer, that's all I care about.
 
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