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Molyneux: Indie Revival "Won't Last"

Peter Molyneux tells CVG the current indie game renaissance "won't last," saying indies will be attracted by the allure of deep-pocketed investors and lose their independent spirit, tempting an interpretation that he's speaking as much about his own past as other developers' futures. "Here's the thing: walk through any hotel lobby at GDC and look at people's name badges. This morning at breakfast I saw three angel investors talking to indies. They're saying, 'take my money! I want to invest in your company!'," he explains. "But what those indie companies don't realise is that they'll then have to have board meetings, and in those meetings they'll be told, 'no, you shouldn't do that - look at this game that's making money'." He compares the current environment to the heyday of the 1980s:

"It's very much like the 80s," he said. "Back then anybody could create a game that could be hugely successful. There were no formulas or anything cast in stone.

"A few years ago it was all about fear; huge budgets and 'my franchise is bigger than your franchise'. It was all about 'who's going to create the new Call of Duty?'

"Now it's all about invention, creativity and not having any fear."

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67. Re: Molyneux: Indie Revival Mar 26, 2014, 09:02 Cyant
 
He's wrong.

In the 80's you had to get shelf space to sell your product. You would get that by having a deal with publishers.

Now you just need to publish it on the app store / steam.


So yeah I agree they HAD to before but now they don't.
 
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