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Diablo III XP Bonus announces that for a limited time, playing Diablo III on Windows or OS X will net players a 50% experience point bonus in the action/RPG sequel to pave the way for the release of the Reaper of Souls expansion at the end of this month:

This hefty XP bonus gives your heroes a leg up on the new Paragon Leveling System, which just went live in patch 2.0.1. The new Paragon Leveling system not only allows ALL of your characters to share and contribute towards a single account-wide Paragon level, but it also grants bonus ability points with each Paragon level gained, which can be discretionally assigned to your character’s stats.

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46. Re: Diablo III XP Bonus Mar 4, 2014, 14:58 OpticNerve
Axis wrote on Mar 4, 2014, 14:34:
Well D3 has been plastered hardcore - every tiny scrap of info - here on BN for the last couple weeks.

Meanwhile tonight or tomorrow's news will show a blip of what a tiny ARPG company has managed with it's next 4-month league.

And frankly that's the only news worth of mention - throwing wads of $$$ from a gigantic corp with gigantic dev teams to make a 2-year game somewhat enjoyable to those who would like it if it was covered in shit sure isn't news to me.

I really, REALLY wanted to get addicted to PoE and the devs have my utmost respect with what they have done as a small studio. They really do try and to do things differently with the ARPG formula and I do think that PoE is honestly a very good game regardless of my criticisms about it.

But the thing that stuck out with me and sort of relates with your comment is that due to Blizzard throwing millions of $$$s into the game, it really does show with how slick and smooth combat is with Diablo 3 and what I didn't feel from Path of Exile. Even back when I was hating on release Diablo 3, I did notice and comment on how slick the base combat system was with the feedback, hit detection, ragdolling and even just how the mass numbers get spat out.

I really do hope that with the money that the PoE developers are making, that they'll go back and rework the combat animations and feedback since I think that it's one of the more common initial criticisms that I tend to see from people about the game.
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