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Battlefield 4 Mantle Update Released

EA's Battlelog announces the delayed "Mantle" renderer is now available for the Windows edition of Battlefield 4 for owners of AMD graphics cards, though for some reason this comes in advance of the new AMD beta drivers to enable support of the new API (when they're released they should show up on this page). They offer benchmarks to show the performance improvements seen running the military shooter sequel under Mantle, and the following explanation:

Mantle is a new low-level graphics API that we’ve been working very closely with AMD on over the last 2 years and it is a major change & improvement to how we are able to program & use modern GPUs in order to get the most out of them.

Battlefield 4 on PC is already quite heavily optimized using DirectX 11 and DirectX 11.1, but with Mantle we are able to go even further: we’ve significantly reduced CPU cost in our rendering, efficiently parallelized it over multiple CPU cores and reduced overhead in many areas.

The biggest performance gains can be seen when the game is bottlenecked by the CPU which can be quite common even on high-end machines and this was main goal to improve on with Mantle. We’ve also been able to streamline and optimize some of the GPU workload. The end result is that game performance is improved in virtually all scenarios in Battlefield 4 on both Windows 7 and Windows 8 when running with Mantle!

This update is the first release of our new Mantle renderer, and we will continue to provide more tuning for different types of configurations in future updates. Still, we are really happy with the performance improvements that we are seeing with this update and we believe you will be as well.

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69. Re: Battlefield 4 Mantle Update Released Jan 31, 2014, 08:04 WaltC
 
JSP wrote on Jan 30, 2014, 14:51:


Mmmhmm, now let's hear from developers who AREN'T being paid by AMD to implement it. And you're trying to put words in HardOCP's mouth by taking that out of context -- it doesn't change the results of the tests. That's how CPU tests are done, by minimizing the graphics-related variables as much as possible. AMD CPUs are simply slower than Intel's, it's a fact. Not just in gaming, but all applications; at best they come within spitting distance at video conversion, but everything else is no contest.

AMD themselves know and publicly state that their intent is not to be competing with Intel on the high end of desktop processors, because they simply cannot. They would bankrupt themselves in trying right now. But I guess since that part of the article (basically the entire Conclusion) doesn't serve you and your frail argument, you just ignore it...

Mmmhmm, yea, let's *hear* from the developers who are being paid, first, shall we? Oh, there aren't any? Oh, and they always specifically state in public that AMD is *not* paying them to implement Mantle? Oh, I get it--you've got cotton in your ears or else your reading comprehension isn't so good...;) Or, maybe you think these developers are lying through their teeth? Is that it? Maybe you'd like to talk about which ones are lying...?

Speaking of performance, AMD's IGP's (that's a cpu with an integrated gpu, in case you didn't know) blow Intel's out of the water (this has been true for years) and nVidia makes nothing competitive, either.

As for straight cpus, AMD cpus easily (FX 6xxx and 8xxx, specifically) keep up with with i3's and i5's--no problem, and often out-perform them, while costing about the same, if not less. So, is it your contention that Intel sells no i3's and i5's and that there is no market there? (I doubt you've even thought about the subject that deeply.)

The *only* place where AMD isn't performance competitive is in the top-tier i7 Intel cpu category--you know, the consumer cpus costing $300 and up? (Intel cpus specifically made for people who can't enjoy a game running an AMD cpu at 130fps because they've been brainwashed by propaganda telling them they can't enjoy a game unless they can also run a benchmark telling them they are running that game at 150 fps--on their 30% more expensive Intel cpu. Lol...;) Intel can see these folks coming a mile away--they've got giant "SUCKER" targets painted on their backs.)

And to top it all off, we aren't talking about the fact that in the discrete 3d-card market, Intel doesn't even place and is not in the running, leaving nVidia as AMD's only competitor in that market space.

Your anti-AMD argument is no argument at all, just a load of half-baked Internet flotsam, but I think you already know that.
 
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It is well known that I do not make mistakes--so if you should happen across a mistake in anything I have written, be assured that I did not write it!
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