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AMD: Battlefield 4 "Up to 45% Faster" Using Mantle

AMD's CES 2014 Press Conference Webcast Replay is online, letting us play fly-on-the-wall for their presentation at the show. At this point in the presentation they discuss their upcoming Mantle API, claiming for the record that they've seen an up to 45% framerate increase in Battlefield 4 using the same hardware under the new API. They offer a little BF4 gameplay footage to show this off, but there is no footage not using Mantle for comparison (oddly, the tidbit they show had two visible full-stop hitches). They brag that Mantle development is booming, with three engines working on integration at five developers, encompassing 20+ games. The patch to enable Mantle support in BF4 is expected sometime this month. Thanks PCGamesN.

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48. Re: AMD: Battlefield 4 Jan 8, 2014, 18:33 {PH}88fingers
too loud, too hot blah blah, cost them sales? I thought they were sold out like crazy because of the miners. Which sales lost are you talking about when they are sold out always???

DangerDog wrote on Jan 8, 2014, 16:21:
ldonyo wrote on Jan 8, 2014, 12:31:
Ozmodan wrote on Jan 8, 2014, 12:23:
Can't get excited about anything from AMD atm, the company is not doing well. I buy strictly Nvidia for that reason.
You mean not doing well aside from returning to profitability and providing the chips for both the PS4 and Xbox One? I'll take that kind of not doing well every time.

It's going to take AMD a long time to even break even on PS4 and Xbone chip sales. They completely botched the release of their Hawaii GPU's, releasing the 290/290x with reference cooler designs was beyond stupid and something they should have learned from past experience to be avoided at all cost. Too hot, too loud and reports of not performing to spec cost them sales.

The best part of AMD releasing a new part was it drove down the price of Nvidia cards.
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