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AMD: Battlefield 4 "Up to 45% Faster" Using Mantle

AMD's CES 2014 Press Conference Webcast Replay is online, letting us play fly-on-the-wall for their presentation at the show. At this point in the presentation they discuss their upcoming Mantle API, claiming for the record that they've seen an up to 45% framerate increase in Battlefield 4 using the same hardware under the new API. They offer a little BF4 gameplay footage to show this off, but there is no footage not using Mantle for comparison (oddly, the tidbit they show had two visible full-stop hitches). They brag that Mantle development is booming, with three engines working on integration at five developers, encompassing 20+ games. The patch to enable Mantle support in BF4 is expected sometime this month. Thanks PCGamesN.

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11. Re: AMD: Battlefield 4 Jan 8, 2014, 12:54 HorrorScope
 
Dagnamit wrote on Jan 8, 2014, 12:42:
Nick W wrote on Jan 8, 2014, 12:33:
Yeah they're doing so horrible. Their last set of GPUs that smoked nvidia's offerings for much cheaper were such a let down.

You mean to say that AMD finally released a card that could beat the GTX Titan 10 months after it was released, then you're getting somewhere. Also, I have yet to see a Hawaii card that is being sold for the MSRP. not AMD's fault, but that's the reality. Sure they're selling cards like crazy, but they're not nearly as profitable as NVidia. They're playing from behind.

To me I don't even really think at Titan's level. The new AMD like the 270 for $200 is great performance and value vs a more expensive 760, without Mantle improvements.
 
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